Monday, December 7, 2015

Final Game

At the beginning of the semester I was approached to help Design and Program a game out of a village created by a 3D modelling class taught by Tom Austin of the Animation/Illustration department at SJSU.

My final project is about taking all the assets that they create and making it into an environment with a story and sound. Having a whole village created and polished is a huge honor to be part of and I have been motivated all semester to do the best I can with it.

While the full story and dialogue is not completely fleshed out, the basic premise is about following a man in his journey to discover past events in which he has forgotten. He must scour the village for any clues that may refresh his memory and found out why the village is left empty.

The player will control this man through a first person perspective. Picking up notes and finding special items of significance will reveal more of the story. There may be some supplemental items that are not vital to the main story line that players may not find if they are not observant enough on their first play through. Floating text (Hopefully voiceovers in the future) will display important bits of information to the player to help them unravel the story further.

The point of this game is to put players in another world and become the character that they control. They can explore their surroundings at their own pace and take as much time as they need to do so. The game ends when they reach the end of the main storyline.

Here are some images of the assets.



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