One Night at Winmart is game which went through a multitude of changes since its conception. These were changes to mechanics and aesthetics that made it completely different from the original idea.
As you may know from the previous post, the game was going to be about the player working at a gas station and handling any tasks that may come up in the process. On the technical side of things, this is a pretty hard thing to program in such a short amount of time. We ended up changing things into a more simple top down shooter. The controls ended up being very responsive and smooth the work with.
Feedback in play testing was that it was very fun to play. The control scheme was unique compared to a lot of the other games that were made.
As much as I wish that the original idea would have come true. I think the game ended up being a success and was pretty fun to play. I would have liked to have it be more polished with multiple menu options or multiple levels. It does deserve to have just a little bit more depth to it.
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