Monday, October 19, 2015

First Digital Prototype

One Night at Winmart



Download Link

I am the designer and the artist of this game. At the moment the player only needs to walk around to shoot and destroy all the boxes that exist in the level. They do react to the player and will move on contact or if you shoot one of the boxes next to them.

This is a major change from the original design which involved the player running a convenience store and making sure it does no fall apart. It was scoped down due to technical issues in which the programmer could not figure out how to do in time. We are in the process of figuring out exactly where we want the game to go without making it terribly complicated.

It is hard to really assess the gameplay and the reaction of the people that played it today since the game is nowhere near the original design concept or the place we plan on going. The game definitely needs a time limit to add challenge and urgency. Moving enemies and a variety in score would make it a little more interesting.

Most of the comments were positive as far as how smooth the game ran. Some feedback was to add texture to the floor and make it more challenging. We will continue to streamline and improve the game

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